Traps and Treasures

Project Role(s):

Game Designer


Adobe Illustrator, Microsoft Word


Traps and Treasures is a board game experiment in procedural generation techniques. Two or more players explore a map of hexagon dungeon tiles, fight monsters, and discover treasures, returning to home base in order to stash their gold and fighting each other to get the most loot.
This file includes all instructions, print materials, and video playthroughs of the initial prototype.